Friendship "7"
About This Machine
The "Friendship 7" pinball machine, designed by Steve Kordek and produced by Williams in July 1962, is a significant addition to any serious collector's cabinet. An Add-A-Ball game riding the era's fascination with the cosmos, it was produced in a confirmed run of just 800 units, making it a genuinely scarce title. This electro-mechanical (EM) game boasts an array of features that give it real character among its contemporaries.
Each game offers a minimum of five balls per play, with the Add-A-Ball format letting skilled players earn additional balls. The layout includes two flippers, four pop bumpers, four passive bumpers, two slingshots, three rollover buttons, one rollunder, and a standup target. A score drum mounted right in the playfield and a distinctive reverse wedge head give the machine an unusual look, and scoring tops out at a displayed maximum of 9,999 points, accompanied by bell, chime, and knocker sounds.
The machine's Space Age theme is a direct nod to real-world history: it is named after Friendship 7, the capsule that carried astronaut John Glenn into orbit around the Earth in February 1962, just months before the game's release. As a small curiosity, the backglass incorrectly adds an apostrophe to the manufacturer's name. This combination of topical theme, low production, and Add-A-Ball gameplay makes Friendship "7" a true gem for pinball enthusiasts and collectors.
Images (27)
Technical Details
- Theme:
- Space Age - Space Exploration - Outer Space
- Model Number:
- 276
- Notable Features:
- Minimum 5 balls per play. Flippers (2), Pop bumpers (4), Passive bumpers (4), Slingshots (2), Rollover buttons (3), Rollunder (1), Standup target (1), Score drum in playfield. Reverse wedge head. Maximum displayed point score is 9,999 points. Sound: bell, wooden box chime, knocker
Credits
- Designer:
- Steve Kordek
Documentation
- DownloadSchematic Diagram (continuous)875 KB
Other Files
- DownloadOriginal Cabinet Artwork 1962-1965 (see page 5 for this game)7 MB