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8 Ball

Manufacturer: Williams Electronic Manufacturing Corporation (1958-1967) [Trade Name: Williams]
Year: 1966
Date: January 17, 1966
Type: Electro-mechanical (EM)
Players: 2
Production: 3,250 units (confirmed)

About This Machine

The 8 Ball pinball machine, designed by Norm Clark and manufactured by Williams in 1966, is a significant electro-mechanical (EM) game with a clever take on the traditional billiards theme. Built for two players with a confirmed production run of 3,250 units, it showcases Williams' willingness to push the boundaries of what EM technology could do, notably by implementing playfield "memory" that tracked each player's progress separately using alternating step-up units.

The gameplay of 8 Ball is centered around earning billiard balls in sequence: player 1 shoots to light all the solid balls while player 2 shoots to light all the stripes, with backglass light animation tracking each player's progress. Lighting all of a player's balls illuminates "Shoot for 8 ball" and lights the horseshoe lane; making the 8 ball there awards an extra ball. This is a carry-over feature from ball to ball, which was innovative for a multi-player EM game of its time. Other features include two flippers, four pop bumpers, two passive bumpers, two slingshots, two kick-out holes, a standup target, and an unusual pop bumper placed between the flippers.

Design-wise, 8 Ball stands out with its illuminated backglass marquee, drop-down cabinet, and attention to detail in the artwork. The billiard players on the backglass wear cufflinks bearing the initials "N.C." and "S.K.", a probable nod to designers Norm Clark and Steve Kordek — identical cufflinks later appeared on the backglasses of Williams' 1971 Planets and Zodiac. As an inventive mid-1960s two-player game, 8 Ball offers a fascinating glimpse into the evolution of EM design at Williams.

Images (61)

Technical Details

Theme:
Billiards
Model Number:
317
Notable Features:
Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Kick-out holes (2), Standup target (1), Horseshoe lane (1). One pop bumper is between the flippers. Illuminated backglass marquee. Drop-down cabinet. Backglass light animation tracks balls earned by each player. Player 1 shoots to light all solid balls. Player 2 shoots to light all striped balls. Lighting all balls for the player will light "Shoot for 8 ball" on backglass and lights horseshoe lane for the 8 ball. Getting the 8 ball awards an extra ball. This is a carry-over feature from ball to ball. Unlike the game of billiards, achieving the 8-ball does not end the game. Maximum displayed point score is 9,999 points per player. Point score threshold award: Replay or Extra Ball (operator option). Only 1 extra ball per ball in play, including one earned via the horseshoe lane award. Replay wheel maximum: 27 Sounds: 2 bells, knocker. Tilt penalty: ball in play or game over (operator option). On the backglass, the billiard players have cufflinks showing the initials "N.C." and "S.K.", a probable reference to Norm Clark and Steve Kordek. Cufflinks with identical initials are also found on the backglasses of Williams' 1971 'Planets' and Williams' 1971 'Zodiac'.

Credits

Designer:
Norm Clark

Documentation

  • Adjustment Sheet, Coil Chart, and Parts List
    13 MB
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  • Schematic Diagram (continuous)
    2 MB
    Download

Other Files

  • Converting Slug Rejectors to 2 Coin Play or 1 Coin Play
    3 MB
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  • Manufacturer Warranty
    7 MB
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  • On/Off Instructions for Location
    3 MB
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  • Promotional Photo - Large Size
    1 MB
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  • Reproduction Instruction Card
    44 KB
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  • Reproduction Score Cards (3 & 5 Ball)
    61 KB
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  • Score Card Inserts
    7 MB
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