Diner
About This Machine
Diner, designed by Mark Ritchie and released by Williams in June 1990, is a fondly remembered System 11C game built around a cheerful food-service theme. Approximately 3,552 units were produced, with art by Mark Sprenger, music and sound by Chris Granner, and software by Jim Strompolis - notably his first game as a programmer. The game even reuses the match effect routine from Midway's 1989 'Mousin' Around!'.
Gameplay on Diner is engaging, thanks to two flippers, three pop bumpers, and two ramps that guide players through a variety of challenges. Two 3-bank drop targets add an element of strategy, while the cellar hole serves as both a feature and a challenge for players seeking to maximize their scores. The addition of two-ball multiball action adds an extra layer of excitement, making Diner an entertaining experience for both casual players and enthusiasts.
One of the most distinctive aspects of Diner's design is its pair of mechanical backbox animations. Clock hands count time on the backglass, while spring-mounted diner patrons bobble when the game is shaken, creating a dynamic visual effect that enhances the overall experience. This blend of playful mechanical touches, engaging gameplay, and an iconic theme makes Diner an attractive addition to any pinball collection.
Images (57)
Technical Details
- Theme:
- Happiness - Food
- Model Number:
- 571
- MPU:
- Williams System 11C
- Notable Features:
- Flippers (2), Pop bumpers (3), 3-bank drop targets (2), Ramps (2), Cellar hole (1), 2-ball multiball. Two backbox animations (clock hands count time, and spring-mounted diners bobble when game is shaken).
Credits
- Designer:
- Mark Ritchie
- Artist:
- Mark Sprenger
- Software:
- Jim Strompolis
- Music:
- Chris Granner
- Sound:
- Chris Granner