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Skill Ball (スキルボール)

Manufacturer: Sega Enterprises, Ltd., of Tokyo, Japan (1971-1979)
Type: Electro-mechanical (EM)
Players: 1

About This Machine

Skill Ball, an electro-mechanical pinball masterpiece from Sega Enterprises, Ltd., is a rare and fascinating piece of gaming history. Although its exact release year remains unknown, this Japanese-made machine boasts innovative features that set it apart from other EM titles of the time. Its design and art are notable for their simplicity, with clean lines and minimal decoration giving way to a focus on functionality.

Gameplay-wise, Skill Ball is all about precise timing and strategy. The 25 trap holes provide ample opportunities for players to test their aim, while the two rollover buttons add an extra layer of challenge. But it's the Skill Bumper feature that truly makes this machine unique. By pressing either button on the cabinet's sides during play, the entire playfield is jolted forward about an inch - a quirky innovation that demands precision and finesse from players. The number of times this feature can be used depends on the initial number of tokens inserted, with one token granting two uses, two tokens allowing four, and three tokens unlocking seven.

In terms of trivia, little is known about Skill Ball's design and theme beyond its maker and release era. Sega Enterprises was a prominent developer of arcade games during the 1970s, but their pinball output was relatively rare. As such, this machine represents a fascinating anomaly in their catalog - an intriguing relic for enthusiasts to study and play. Its condition today is uncertain, making it all the more coveted by collectors and historians eager to unravel its secrets.

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Technical Details

Notable Features:
Trap holes (25), Rollover buttons (2), Skill Bumper feature. Six cards. A button on each side of the cabinet activates the Skill Bumper feature. Pressing either button during play will jolt the playfield forward about an inch. The number of times this feature can be used during a game depends on the number of tokens used to start the game: 1 to ken = 2 times 2 to kens = 4 times 3 to kens = 7 times

Credits