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Bank-A-Ball

Manufacturer: J. F. Linck Corp., of Milwaukee, Wisconsin
Year: 1932
Date: April, 1932
Type: Pure Mechanical (PM)
Players: 1

About This Machine

The Bank-A-Ball, manufactured by J.F. Linck Corp. of Milwaukee, Wisconsin in 1932, is a significant milestone in the early history of pinball machines. As one of the first pure mechanical (PM) pinball games, it predates the electromechanical (EM) era that would follow and paved the way for the development of more complex and interactive pinball designs. The Bank-A-Ball's existence is a testament to the innovative spirit of its creators and their ability to craft engaging gameplay experiences.

The Bank-A-Ball boasts several unique features that set it apart from other early pinball machines. Its playfield is home to seven balls, which can be played for just one cent, making it an incredibly affordable and accessible experience. The machine's design incorporates three pin score pockets with metal pivoting flags, allowing players to accumulate points by trapping balls in these pockets. A player-adjustable skill-shot diverter in the shooter lane adds an element of challenge and strategy to gameplay. Additionally, the Bank-A-Ball features five scoring pin pockets along its lower apron, further increasing the potential for high scores.

Despite being over 90 years old, the Bank-A-Ball remains a fascinating piece of pinball history due to its pioneering design and innovative features. The machine's cabinet boasts a rear access door, suggesting that it may have been designed with repairability in mind, a feature that was not always present in early pinball machines. Unfortunately, little is known about the designer or artist responsible for creating this unique game, leaving us to appreciate its significance through its remarkable design and gameplay characteristics alone.

Technical Details

Notable Features:
7 balls for 1 cent. The playfield has three pin score pockets, each with a metal pivoting flag to hold the balls in the pockets during the game, and a player-adjustable skill-shot diverter in the shooter lane, operated by a knob to the right of the ball shooter on the cabinet front, to aim the propelled ball towards the desired playfield score pocket. Five scoring pin pockets line the bottom of the playfield. Pushing a coin in the coin slide at start of game pivots the flags to drop any trapped balls and raises a retaining bar at bottom of playfield to let all balls return to ball trough for the new game. A small metal plate on the playfield lower apron indicates the manufacturer. The cabinet has a rear access door.

Credits