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Star Wars (Pro)

Manufacturer: Stern Pinball, Incorporated, of Chicago, Illinois, USA (1999-now) [Trade Name: Stern]
Year: 2017
Date: June, 2017
Type: Solid State Electronic (SS)
Players: 4

About This Machine

The Star Wars (Pro) pinball machine, designed by Steve Ritchie and released by Stern Pinball in June 2017, brings the cast and iconography of the original Star Wars trilogy (Episodes IV, V, and VI) to the playfield. As the entry-level model in Stern's three-tier Star Wars lineup, it uses a translite instead of a backglass and decal cabinet artwork, with Steve Ritchie noting that all 23 art panels across the three models were made unique at Lucasfilm's request.

One of the standout aspects of the Star Wars (Pro) is its robust feature set, including nine multiball modes and one Wizard mode, with up to six balls in simultaneous play. The machine incorporates two flippers, two pop bumpers, three slingshots, nine standup targets, a 5-bank drop target, a horseshoe lane with single and dual up-posts, and a scoop. A slingshot is used to interact with the two pop bumpers, and a miniature LCD screen is built into the playfield.

The Star Wars (Pro) also features an illuminating Death Star toy and an interactive Tie Fighter bash toy, along with a powder-coated wrinkle finish on its legs, side armor, hinges, and lockdown bar. Zoned red, white, and blue general illumination LEDs, green LEDs on the Death Star, and RGB LEDs elsewhere give the game a vivid lighting design, rounding out a machine built for both casual play and serious competition.

Images (19)

Technical Details

Theme:
Licensed Theme - Fantasy - Outer Space - Science Fiction
Model Number:
PINBALL I-00J5 * STRWR PRO
MPU:
Stern SPIKE™ 2 System
Toys:
Illuminating Death Star (static, does not explode) Interactive Tie Fighter bash toy.
Notable Features:
Flippers (2), Pop bumpers (2), Slingshots (3), Standup targets (9), 5-bank drop targets (1), Horseshoe lane with single and dual up-posts (1), Scoop (1). Miniature LCD screen on playfield, Right outlane ball sa ve (see Notes). A slingshot is used to interact with the two pop bumpers. Plastic ramps and habitrails. Nine Multiball Modes and one Wizard Mode. Action button on lockdown bar. Up to 6 balls in simultaneous play. Has speech. Color LCD backbox display. Stereo sound. Powder-coated wrinkle finish legs, side armor, hinges, and lockdown bar. Powder-coated steel and plywood backbox. A translite is used instead of a backglass. Decal cabinet artwork. Factory-installed illumination: Backbox - (not yet confirmed by visual inspection) Playfield - Reflector flash lamps. Zoned red, white, and blue general illumination LEDs under plastics. Green LEDs on Death Star. RGB LEDs everywhere else. Cabinet - RGB LED in front lockdown bar. Lamps on cabinet front not yet confirmed by visual inspection.

Credits

Designer:
Steve Ritchie
Artist:
Bob Stevlic, Kevin O'Connor, Steve Anderson, Sergio Grisanti, Brian Rood, Jack E. Haeger, Greg Freres, Steven Martin
Software:
Dwight Sullivan, Corey Stup, Waison Cheng, Mike Kyzivat, Tanio Klyce, James T. Sullivan
Music:
Jerry Thompson
Sound:
Jerry Thompson
Mechanics:
Elliot Eismin, John Rotharmel, Rob Blakeman
Dots/Animation:
Danai Kittivathana, Zac Stark, Mark Galvez, Alex Borre

Documentation

  • Service and Operation Manual (no schematics)
    7 MB
    Download

Other Files

  • Flyer - Large Size
    10 MB
    Download
  • Game Features Comparison Chart by Model
    42 KB
    Download
  • Optional Factory Accessories
    253 KB
    Download
  • Press Release - New Game Announcement
    129 KB
    Download