Crossroads
About This Machine
Crossroads, designed by Wayne Neyens with artwork by Roy Parker, was manufactured by D. Gottlieb & Company in May 1952, with a confirmed production run of 1,300 units. Carrying an automobile travel theme, this single-player game (model number 66) is a fascinating example of early-1950s electro-mechanical design from Gottlieb's most celebrated creative team.
The game gives players five balls per play across a busy playfield: two flippers, two pop bumpers, two slingshots, seven passive bumpers, five trap holes, five rollover buttons, and two rollunders—with no outlanes. The trap holes drive the game's signature scoring: landing all five balls in the five trap holes awards three replays, while filling all four outer holes awards one replay, turning each game into a satisfying placement puzzle.
The artwork and design of Crossroads are characteristic of Roy Parker's work for Gottlieb during this period, featuring vibrant colors and effective graphics. With its distinctive trap-hole objective and pedigree, Crossroads remains a treasured find for enthusiasts of early flipper-era games.
Images (28)
Technical Details
- Theme:
- Automobile Travel
- Model Number:
- 66
- Notable Features:
- 5 balls per play. Flippers (2), Pop bumpers (2), Slingshots (2), Passive bumpers (7), Trap holes (5), Rollover buttons (5), Rollunders (2). No outlanes. Landing all five balls into the five trap holes awards 3 replays. Landing in all four outer ones awards 1 replay.
Credits
- Designer:
- Wayne Neyens
- Artist:
- Roy Parker
Other Files
- DownloadReproduction Score Card67 KB