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Ricochet

Manufacturer: D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
Year: 1954
Date: November, 1954
Type: Electro-mechanical (EM)
Players: 2
Production: very few units produced

About This Machine

Ricochet, designed by Wayne Neyens with art by Roy Parker, was created by Gottlieb in November 1954 as a turret-shooting game themed around archery, riflery, and target practice. It is an extremely rare piece of pinball history: according to Neyens' own notes, only sample units were ever built, and test results were considered poor enough that the game was never put into full production. Surviving evidence -- including a promo photo, period distributor ads from 1957-58, and secondhand accounts of machines spotted in Canada, the eastern USA, and a 1959 Paris arcade -- suggests a handful of sample and test units did make it into the field, but Ricochet remains one of the scarcest known Gottlieb games.

Ricochet features four passive bumpers and eleven stand-up targets, which players navigate while using two flippers to control the ball. Its standout mechanic is an oscillating turret shooter mounted between the flippers: pressing the flipper buttons fires the ball from this turret into play, a dynamic and unusual shooting mechanism for its era. Maximum displayed score is 999 points per player.

The machine's design and art reflect classic 1950s aesthetics built around its target-shooting theme. As a game that barely escaped the prototype stage, Ricochet offers a fascinating window into an idea Gottlieb tried and ultimately shelved, later revisiting the concept with a differently-designed 1955 game of the same name.

Images (1)

Technical Details

Theme:
Archery - Riflery - Target Practice
Model Number:
101
Notable Features:
Flippers (2), Passive bumpers (4), Standup targets (11). Pressing flippers buttons shoots ball from oscillating turret shooter between flippers. Maximum displayed point score is 999 points per player.

Credits

Designer:
Wayne Neyens
Artist:
Roy Parker