All-Star Basketball
About This Machine
All-Star Basketball, produced by D. Gottlieb & Company in January 1952, is a single-player electro-mechanical game designed by Wayne Neyens with artwork by Roy Parker, two of the most celebrated figures of Gottlieb's golden age. Model number 61, it had a confirmed production run of 1,000 units.
The machine offers a well-equipped playfield for its era: two flippers, three pop bumpers, five passive bumpers, two slingshots, and a kick-out hole. Its standout feature is the backglass light animation, in which players move across a basketball court, with each bumper hit advancing the animation until a point is scored. Hitting bumpers 1 through 5 and rebounds 6 and 7 all in sequence lights the kick-out hole to score a replay, and making the 'A' and 'B' rollovers lights the top rollover Special to score a replay each time it is made.
With its sequential scoring objectives, animated backglass, and pedigree from the Neyens/Parker team, All-Star Basketball is a solid example of early-1950s Gottlieb design and an appealing piece of postwar pinball history for collectors.
Images (10)
Technical Details
- Theme:
- Sports - Basketball
- Model Number:
- 61
- Notable Features:
- Flippers (2), Pop bumpers (3), Passive bumpers (5), Slingshots (2), Kick-out hole (1). Backglass light animation (players move on court). Hitting bumpers 1 through 5 and rebounds 6 and 7 all in sequence lights kick-out hole to score 1 replay. Making 'A' and 'B' rollovers lites top rollover Special to score 1 replay each time it is made. Hitting any bumper advances player light animation in backglass until point is made.
Credits
- Designer:
- Wayne Neyens
- Artist:
- Roy Parker