Central Park
About This Machine
Central Park, designed by Ed Krynski with art by Art Stenholm and manufactured by Gottlieb in April 1966, is a prime example of the golden age of electromechanical pinball. A single-player game with a confirmed production run of 3,100 units, it is best remembered for its charming mechanical backbox animation: a monkey rings a bell every 100 points, creating a lively atmosphere for players.
The gameplay is both challenging and rewarding. The playfield features two flippers, four pop bumpers, two slingshots, and twelve standup targets. Completing targets 1 through 5 advances the yellow bonus, while completing targets 6 through 10 advances the green bonus; hitting the yellow or green target then scores the accumulated bonus. Left and right dual outlanes keep drains threatening, and scoring tops out at a displayed maximum of 1,999 points, with three bells and a knocker providing the soundtrack.
Central Park's American Places theme and mid-1960s Gottlieb aesthetic make it a favorite among collectors of the era. Trivia for enthusiasts: the add-a-ball version of this game is Gottlieb's 1966 'Hurdy Gurdy', and the artwork was for a time incorrectly attributed to Roy Parker before being credited to Art Stenholm.
Images (56)
Technical Details
- Theme:
- American Places
- Model Number:
- 226
- Notable Features:
- Flippers (2), Pop bumpers (4), Slingshots (2), Standup targets (12), Left and right dual outlanes. Mechanical backbox animation (monkey rings bell every 100 points). Complete targets 1-5 to advance yellow bonus. Complete targets 6-10 to advance green bonus. Hitting yellow or green target scores bonus. Wedge head. Maximum displayed point score is 1,999 points. Replay wheel maximum: 15 Sound: 3 bells, knocker
Credits
- Designer:
- Ed Krynski
- Artist:
- Art Stenholm