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Irons and Woods

Manufacturer: Sega Pinball, Incorporated, of Chicago, Illinois, USA (1994-1999) [Trade Name: Sega]
Type: Solid State Electronic (SS)
Players: 1
Production: Never Produced

About This Machine

Irons and Woods is a golf-themed redemption pinball prototype developed by Sega Pinball, with concept by Joe Kaminkow and design work from Joe Balcer, Neil Falconer, and Orin Day. It was built as a single prototype, tested in the Chicago area and shown at trade shows around 1997, but was never put into production.

The machine's gameplay centered on a club-selection system: players hit a target to choose a club, then shot the ball into a hole to attempt the shot. Landing the right club sent the ball toward the green, where the player then had to 'putt' into the indicated shot; missing could land the ball in a sand trap or water hole for a penalty. As in golf, the goal was to finish the hole in as few shots as possible, with skilled players earning a golf ball as a prize. The cabinet followed Sega's novelty, legless design also seen on Roach Racers and Derby Daze.

Because it never reached production, Irons and Woods survives only as a single prototype, making it a rare curiosity for collectors interested in unreleased Sega pinball concepts.

Images (17)

Technical Details

Theme:
Sports - Golfing
MPU:
Sega/Stern Whitestar
Notable Features:
Flippers (2), Pop bumpers (3), Drop targets (3), Gobble holes (3), Kick-out holes (1). Each drop target protects a gobble hole which returns the ball to the trough. Game play involved player hitting a target to "select" a club, then shooting the pinball into a hole to make the shot. If the player picked the right club, they'd end up on the green. Then they'd have to "putt" the ball into the indicated shot. Players could also accidentally hit the ball into a sand t rap or water hole for a penalty. Like golf, the goal of the game was to finish the hole in the fewest "shots" possible. Good players would get done more quickly, but would win a prize (a golf ball) if they did well enough. The game had a novelty-style cabinet like Sega's 1997 'Roach Racers' or Sega's 1997 'Derby Daze' - no legs.

Credits

Designer:
Joe Kaminkow, Joe Balcer, Neil Falconer, Orin Day
Software:
Neil Falconer, Orin Day
Sound:
Brian Schmidt
Mechanics:
Joe Balcer