Nostalgia
About This Machine
Nostalgia, manufactured by Sega Enterprises Ltd. in 1977, is a Solid State Electronic (SS) pinball machine that stands out for its nostalgic theme and innovative features. As one of the early SS machines from Sega, Nostalgia represents a pivotal point in pinball's transition to electronic technology. The machine's significance lies not only in its technical advancements but also in its unique blend of retro charm and cutting-edge design.
The gameplay on Nostalgia is engaging, with features like flippers, pop bumpers, slingshots, stand-up targets, kick-out holes, and optical sensors that add a layer of complexity to the game. Two wheels in the center of the playfield rotate continuously throughout the game, with surrounding inserts flashing randomly; a ball passing between the wheels is detected by optical sensors and awards whatever value is lit, boosted by a center multiplier of x1 to x3. Designated rollovers also award this "wheel score." The synthesized steam whistle sound board adds further atmosphere, and the game closes out with a standard "Your Number" match for a chance at a free game.
The design and art on Nostalgia are notable for their era. The machine's theme, centered around antiques, nostalgia, trains, and transportation, was a departure from the more common sci-fi or fantasy themes prevalent in pinball at the time. While there is limited information available about the machine's designer, it is clear that Sega's designers were pushing the boundaries of what was possible with electronic pinball technology. As one of the lesser-known machines from Sega's early SS lineup, Nostalgia remains an intriguing piece for pinball enthusiasts and collectors.
Images (13)
Technical Details
- Theme:
- Antiques - Nostalgia - Trains - Transportation
- Notable Features:
- Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), Kick-out holes (2), Optical sensors (2), Left kicker lane, Right outlane ball return gate. Has Your Number match feature. A steam whistle sound is provided by a synthesized sound board. Two wheels in center playfield rotate clockwise during the entire game at a rate approximated as one revolution in six seconds. The inserts surrounding these wheels flash randomly for one second per light. A ball passing between these wheels is detected by two optical sensors to award whatever insert is flashing (aka the wheel score), affected by a center multiplier x1 to x3. Designated rollovers also award the wheel score.