Playboy®
About This Machine
The Playboy pinball machine, designed by Dwight Sullivan and George Gomez with artwork by Kevin O'Connor, was released by Stern Pinball in January 2002 as a four-player solid-state machine built around the Playboy brand. Distinctive playfield toys include an unfolding Centerfold that opens for three-ball multiball, a drop-down 'Tease' screen, a Peek-a-Boo beaded curtain, and an opening magazine.
The central objective is collecting the game's twelve Playmates, working toward the 'Mansion Mania' wizard mode, with supporting tasks like spinning the magazine rack, triggering the Peek-a-Boo curtain, and going for the Centerfold's Triple Jackpot during multiball. The full-size cabinet is advertised at 55 inches long, 27 inches wide, 75.5 inches high, and 260 pounds.
A notable quirk of the game is that it shipped with three interchangeable sets of playfield inserts - clothed, topless, and nude - for each of the toys, letting operators set the game's content level. That flexibility, combined with its licensed brand and elaborate mechanical toys, has made Playboy a memorable and still sought-after release from Stern's early-2000s lineup.
Images (16)
Technical Details
- Theme:
- Adult - Licensed Theme
- Model Number:
- 76
- MPU:
- Sega/Stern Whitestar
- Toys:
- Unfolding Centerfold toy, drop-down "Tease" screen, Peek-a-Boo beaded curtain, opening magazine
- Notable Features:
- Cabinet advertised as 55 inches long, 27 inches wide, and 75 1/2 inches high; 260 lbs. Number of pinballs installed: 4
Credits
- Designer:
- Dwight Sullivan, George Gomez
- Artist:
- Kevin O'Connor
- Software:
- Dwight Sullivan, Lonnie D. Ropp, Orin Day
- Music:
- Kyle Johnson
- Sound:
- Kyle Johnson
- Mechanics:
- George Gomez, Wesley Chang
- Dots/Animation:
- Mark Galvez