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Strike Force

Manufacturer: Williams Electronics Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
Type: Solid State Electronic (SS)
Players: 4
Production: Never Produced

About This Machine

Strike Force was a widebody pinball prototype developed by Williams Electronics Games in the mid-1980s but never put into production. Designed by Dan Langlois with art by Tim Elliott, it explored a military-warfare theme and should not be confused with Midway's 1991 video game of the same name.

One of the most distinctive features of the prototype was a player-controlled slingshot near the bottom of the Jet Bumper array, which simulated machine-gun fire when activated through an extra flipper button — an inventive mechanic that added a layer of interactivity uncommon for the era. The game's widebody cabinet and military theme were reflected in detailed artwork depicting warplanes and machinery.

Because it was never released, little else is documented about Strike Force's full ruleset or intended production plans. As an unreleased Williams prototype, it remains a point of interest for collectors and historians researching games that never made it to market.

Technical Details

Theme:
Military - Warfare
Model Number:
546
Notable Features:
Player-controlled slingshot near the bottom of the Jet Bumper array at the mid-section of the playfield would simulate machine-gun fire. It could be activated through the use of an extra flipper button.

Credits

Designer:
Dan Langlois
Artist:
Tim Elliott

Documentation

Other Files

  • Game Description (from Steve Kordek's files)
    2 MB
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