Medieval Madness
About This Machine
Medieval Madness, designed by Brian Eddy and released in 1997 by Williams Electronics Games, is a standout title in the realm of pinball history. As one of the company's flagship games that year, it boasted impressive features and gameplay mechanics that captivated players and collectors alike. One of its most notable aspects is its innovative use of an autoplunger, which simplifies the process of launching the ball into play, allowing for more fluid and dynamic gameplay.
The machine's unique design and art are also noteworthy, featuring a fantastical medieval theme complete with wizards, magic, and mythical creatures. Players can navigate the playfield through two ramps, three pop bumpers, and two flippers, all while avoiding obstacles and collecting points. The game's "Trolls!" mode is particularly memorable, where two pop-up trolls become active on the playfield, adding an element of surprise and challenge to the gameplay experience.
Medieval Madness has since become a highly sought-after title among pinball enthusiasts and collectors, not only for its engaging gameplay but also for its historical significance as a representative of Williams' innovative approach to game design in the late 1990s. Its compact size, weighing in at 355 pounds, belies its rich feature set and immersive experience, making it an essential addition to any serious pinball collection.
Images (47)
Technical Details
- Theme:
- Fantasy - Medieval - Wizards/Magic
- Model Number:
- 50059
- MPU:
- Williams WPC-95
- Toys:
- Exploding castle.
- Notable Features:
- Flippers (2), Pop bumpers (3), Ramps (2), Autoplunger. A left-side catapult propels ball airborne into a habitrail. Two pop-up trolls in playfield become active during "Trolls!" mode. Specifications from the manufacturer's flyer: Height: 75 inches (190cm) Height (backbox folded): 55 inches (139cm) Width: 22 inches (53cm) Depth (Length): 52 inches (133cm) Weight (uncrated): 355 lbs (169kg)
Credits
- Designer:
- Brian Eddy
- Artist:
- John Youssi, Greg Freres
- Software:
- Lyman F. Sheats Jr.
- Music:
- Dan Forden
- Sound:
- Dan Forden
- Mechanics:
- Robert C. Friesl
- Dots/Animation:
- Adam Rhine, Brian Morris