Jack·Bot
About This Machine
Jack·Bot, designed by Barry Oursler and Larry DeMar for Williams Electronics Games, released in October 1995, is the third game in Williams' robot-themed series, following PIN·BOT (1986) and The Machine: Bride of Pin·Bot (1991). Running on the WPC Security (WPC-S) platform (with some units built on WPC-95 boards), the game blends its established robot mythology with fantasy, gambling, and outer-space theming.
Jack·Bot features a 5-target dropping bank that lowers to reveal two kick-out holes, a separate 3-bank of drop targets, and three kick-out holes total. An opening skill shot sends the ball up a conical ramp, and a mechanically-raised ramp on the left side adds a dynamic playfield element. An upper-level bagatelle mini-playfield and a colorful array of playfield lights that track target progress round out the shot menu, alongside the game's core multiball mode. Operators could also configure a maximum of three buy-in balls per player.
Artistically, Jack·Bot was originally designed by Python Anghelo before he left the project mid-design; Doug Watson completed the playfield art and John Youssi finished the backglass and cabinet art, with dot animation by Adam Rhine and Brian Morris and sound and music by Jon Hey. With 2,428 units confirmed produced, Jack·Bot closed out Williams' robot trilogy and remains a favorite among collectors of mid-90s Williams machines.
Images (44)
Technical Details
- Theme:
- Fantasy - Gambling - Outer Space - Robots
- Model Number:
- 50051
- MPU:
- Williams WPC Security (WPC-S)
- Notable Features:
- Flippers (2), Pop bumpers (3), 5-target dropping bank (1), 3-bank drop targets (1), Kick-out holes (3). Opening skillshot sends ball up a conical ramp. Colorful playfield array of lights track progress of hitting targets. A dropping bank of 5 targets lowers to reveal two kick-out holes. Upper level bagatelle mini-playfield. Mechanically-raised left-side ramp. Multiball. Maximum 3 buy-in balls per player (operator option).
Credits
- Designer:
- Barry Oursler, Larry DeMar
- Artist:
- John Youssi, Doug Watson
- Software:
- Larry DeMar, Louis Koziarz
- Music:
- Jon Hey
- Sound:
- Jon Hey
- Mechanics:
- Robert C. Friesl, Bob Brown
- Dots/Animation:
- Adam Rhine, Brian Morris