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Apollo 13

Manufacturer: Sega Pinball, Incorporated, of Chicago, Illinois, USA (1994-1999) [Trade Name: Sega]
Year: 1995
Date: October, 1995
Type: Solid State Electronic (SS)
Players: 6

About This Machine

The Apollo 13 pinball machine, designed by Joe Kaminkow and Joe Balcer for Sega Pinball, is a standout in the company's catalog of high-energy games. Released in October 1995, it holds the record for the largest multiball of any pinball machine, launching an astonishing 13 balls onto the playfield at once -- a feat that continues to captivate enthusiasts with its sheer scale.

The gameplay features a ramp, spinning target, standup targets, and a rotating moon mechanism that uses an electromagnet to grab balls and carry them up to the playfield glass before dropping them beneath the playfield. A shaker motor inside the cabinet creates earthquake-like effects, and an up-post between the flippers prevents drains during the first 30 seconds of the 13-ball multiball. The game requires non-magnetizable balls to function properly, due to its electromagnet-based mechanisms.

The Apollo 13 machine's design brings the real-life space disaster theme to life through artwork by Jeff Busch and Marc Raneses. Sega Pinball was active from 1994 to 1999 and produced a range of titles during that period; Apollo 13 stands out among them for its innovative, record-setting multiball feature and immersive mechanical effects.

Images (51)

Technical Details

Theme:
Disaster - Space
Model Number:
44
MPU:
Sega/Stern Whitestar
Toys:
Moving rocket to shoot pinballs into. Balls are then either held or dropped below the playfield.
Notable Features:
Multiball, 13 balls at once - the largest multiball of any pinball machine! Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (9), Kickout Holes (2), Ramp (1), Spinning target (1), Up-post between flippers. Rotating moon grabs balls via an electromagnet and carries the ball up to the playfield glass and down into a hole where it is dropped beneath the playfield. Shaker motor inside cabinet for earthquake-like effects. Trough at top left of playfield hold eight balls. 13-ball multiball. Up-post between flippers prevents ball drains for the first 30 seconds of the multiball.

Credits

Designer:
Joe Kaminkow, Joe Balcer
Artist:
Jeff Busch, Marc Raneses
Software:
Lonnie D. Ropp, Orin Day
Music:
Brian Schmidt
Sound:
Brian Schmidt
Mechanics:
Joe Balcer, John Borg, Rob Hurtado
Dots/Animation:
Jack Liddon, Kurt Andersen, Marc Raneses

ROM Files

Documentation

Other Files

  • Instruction Card Multi-language
    290 KB
    Download