BMX
About This Machine
The BMX pinball machine, designed by Ward Pemberton and manufactured by Bally in January 1983, is a notable title from the final year of the Bally Manufacturing Corporation era. Only 406 units were confirmed produced, making it a relatively scarce solid-state game. Interestingly, artist Greg Freres has stated that the game began development as an 'E.T.' movie title, but the license could not be obtained. Four in-house artists collaborated on the finished game: Freres did the backglass, Kevin O'Connor the playfield, Margaret Hudson the playfield plastics, and Pat McMahon the cabinet art.
Gameplay-wise, the BMX offers an engaging bicycling theme, with four flippers, two slingshots, a 6-bank and a 4-bank of drop targets, eight standup targets, and a kick-out hole challenging players to navigate the layout. The split-level playfield adds an extra layer of complexity, while a magnet under the upper playfield creates an interesting dynamic. Notably, this machine boasts no pop bumpers, which was a departure from traditional designs at the time.
One of BMX's most distinctive features is its 'flex-save' lanes: extra flipper buttons on the cabinet let players change the outlanes into inlanes, introducing an element of strategy and adaptability. The playfield layout was later reused, without the upper-playfield magnet, on Bally Midway's 1987 'Hardbody'.
Images (36)
Technical Details
- Theme:
- Sports - Bicycling
- Model Number:
- 1276
- MPU:
- Bally MPU AS-2518-35
- Notable Features:
- Flippers (4), Slingshots (2), 6-bank drop targets (1), 4-bank drop targets (1), Standup targets (8), Kick-out hole (1), Flex-save lanes. Cabinet has extra flipper buttons to change outlanes into inlanes. Split-Level Playfield. Magnet under the upper playfield. No pop bumpers.
Credits
- Designer:
- Ward Pemberton
- Artist:
- Greg Freres, Kevin O'Connor, Margaret Hudson, Pat McMahon