Bram Stoker's Dracula
About This Machine
Bram Stoker, released in April 1993 by Williams Electronics Games, is a licensed pinball machine drawing on the Dracula mythos and designed by Barry Oursler and Mark Sprenger, with art also by Sprenger. Running on the Williams WPC platform, it's a solid-state machine that arrived amid a wave of licensed, character-driven pinball titles in the early 1990s.
The game's gameplay is built around three multiball modes that can be stacked together for a total of four balls in play simultaneously -- a notable technical achievement showcasing Williams' engineering at the time. The game also features an autoplunger, two ramps, and unique flippers with a lightning bolt pattern molded into them, reportedly 1/8 inch shorter than standard Williams flippers. A magnet beneath the playfield slowly transports a captured ball across the mid-playfield; hitting that ball to dislodge it triggers Mist Multiball, one of several ways players can build toward the game's four-ball multiball.
Bram Stoker's design leans into a Gothic, atmospheric playfield befitting its horror theme. With 6,801 units confirmed produced, it had a solid production run for the era, and its combination of stacked multiball modes and moving-magnet mechanic remains a distinctive technical signature among early-90s Williams machines.
Images (53)
Technical Details
- Theme:
- Celebrities - Fictional - Licensed Theme
- Model Number:
- 50001
- MPU:
- Williams WPC (Fliptronics 2)
- Notable Features:
- Flippers (2), Ramps (2), Multiball (3 Modes), Autoplunger. The flippers have a lightning bolt pattern molded into them and reportedly are 1/8 inch shorter than the standard Williams flippers. A magnet moving under the playfield slowly transports a captured ball in a straight line across the mid-playfield from one side to another. Dislodging this ball from its path by hitting it with the ball in play starts Mist Multiball. A player can get two or three multiball modes going at the same time for a total of a 4-ball multiball.
Credits
- Designer:
- Barry Oursler, Mark Sprenger
- Artist:
- Mark Sprenger
- Software:
- Bill Pfutzenreuter
- Music:
- Paul Heitsch
- Sound:
- Paul Heitsch
- Mechanics:
- Zofia Bil
- Dots/Animation:
- Scott Slomiany