Stargate
About This Machine
Stargate, released by Premier Technology (using the Gottlieb trade name) in 1995, was one of the last major releases from this storied manufacturer before it ceased production the following year.
The gameplay on Stargate is where its true innovation shines. The machine features three flippers, allowing players to control their shots with precision and strategy. One of the most notable features is its multiball system, which starts with a unique twist: only two balls are initially released, and players must hit a jackpot to unlock an additional ball. This can be repeated in some modes, enabling the release of up to four balls on the playfield at once. The machine also boasts three Wizard modes – Eye Of Ra, Stargate, and Sandstorm – each offering distinct challenges and rewards, plus a pyramid toy with a moving "Glidercraft" ship and rising "Horus" targets that block and unblock two key shots.
The design and artwork on Stargate are a testament to its Outer Space - Myth and Legend theme, crafted primarily by artist Constantino Mitchell along with David Moore and Jeanine Mitchell. With intricate details and colorful graphics, the playfield transports players to an otherworldly realm. Designers Ray Tanzer and Jon Norris brought the mythology of ancient Egypt and mystical realms to life in this pinball experience, offering a glimpse into Gottlieb's design work in the mid-1990s.
Images (57)
Technical Details
- Theme:
- Outer Space - Myth and Legend
- Model Number:
- 742
- MPU:
- Gottlieb System 3
- Toys:
- A "pyramid" is the main feature of this game. It has a top that opens by raising and lowering. A moving "Glidercraft" ship will be extended from the pyramid when the pyramid is open. The "Glidercraft" will zigzag left-right, in front of the pyramid, with about 90 degrees of horizontal movement. This game also features two "Horus" targets. These are basically the reverse of drop targets: they are targets that rather of dropping down into the playfield when hit, instead rise up into the air! Each target is attached to a large "Horus" structure, which is itself attached to a pivot that the game can raise and lower. These Horus drop down to block the player from reaching two key shots. The game occasionally raises them, allowing the player to temporarily make the shots.
- Notable Features:
- Flippers (3). Multiball (4 ball). 3 Wizard modes (Eye Of Ra, Stargate, and Sandstorm). Unusual Multiballs: player starts with only 2 balls. They must then hit a jackpot to release an additional ball. In some modes this can be repeated and player can hit another jackpot to release one more ball, for a total of 4 balls.
Credits
- Designer:
- Ray Tanzer, Jon Norris
- Artist:
- Constantino Mitchell, David Moore, Jeanine Mitchell
- Software:
- Allen Edwall
- Music:
- Duane Decker
- Sound:
- Craig Beierwaltes
- Mechanics:
- Marion Czyz, Wesley Chang
- Dots/Animation:
- Rand Paulin, Alycen Hareas, Vecennia Jordan