The Shadow
About This Machine
The Shadow, designed by Brian Eddy for Midway (under the Bally trade name) in November 1994, brought the pulp-fiction and radio-serial hero to the pinball playfield with a design built around multiple interconnected mechanisms rather than raw speed. Two player-controlled ramp diverters, a magnetic ball lock that pulls the ball beneath the playfield, and a drop target guarding a vertical up-kicker all feed into the game's signature feature: an elevated 'Battlefield' mini-playfield reached by kicking the ball up a habitrail, where a flipper-controlled paddle with an optic sensor knocks the ball around.
Notably, The Shadow has no pop bumpers at all, relying instead on its ramps, diverters, and the Battlefield mechanism to keep the ball in play — an unusual choice for a Williams/Midway machine of the period. An electric, gun-shaped plunger handle and a thrust magnet round out the shooting mechanics, while voice actor Tim Kitzrow provided The Shadow's dialogue. Its licensed fictional-character theme followed in the footsteps of earlier Williams/Midway movie- and character-licensed titles rather than being a first of its kind.
With 4,247 confirmed units produced and artwork by Doug Watson, The Shadow is remembered today partly for a known reliability issue: a plastic gear beneath the Battlefield playfield was prone to breaking, prompting the manufacturer to issue a brass-gear repair kit.
Images (45)
Technical Details
- Theme:
- Celebrities - Fictional - Licensed Theme
- Model Number:
- 50032
- MPU:
- Williams WPC Security (WPC-S)
- Notable Features:
- Flippers (3), Ramps (2), Kick-out holes (2), Diverters (2), Drop target (1), Thrust magnet (1). Elevated mini-playfield has paddle with optic sensor. Ball breaking invisible beam in front of paddle causes paddle to kick ball. Flipper buttons move paddle left or right. Each ramp has a player-controlled lane diverter. Upper playfield has a magnetic ball lock (a magnet under the playfield stops the ball then pulls it into the lock). The drop target blocks access to a VUK which kicks the ball to the elevated Battlefield mini-playfield. Electric plunger with gun-shaped shooter handle. Maximum 3 buy-in balls per player (operator option). No pop bumpers.
Credits
- Designer:
- Brian Eddy
- Artist:
- Doug Watson
- Software:
- Mike Boon, Brian Eddy
- Music:
- Dan Forden
- Sound:
- Dan Forden
- Mechanics:
- Robert C. Friesl
- Dots/Animation:
- Eugene Geer, Scott Slomiany
ROM Files
- DownloadGame ROM LA6 - North American version. USA/Canadian coin settings.372 KB
- DownloadGame ROM LF6 - French version. All coin settings. Includes French text.372 KB
- DownloadGame ROM LM6 - "Mild" version.372 KB
- DownloadGame ROM LX5 - Export version. All coin settings. No French text.372 KB
- DownloadRevision PA-1 Game ROM361 KB
Documentation
Service Bulletins
- DownloadService Bulletin #816 KB