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The Shadow

Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated, of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
Year: 1994
Date: November, 1994
Type: Solid State Electronic (SS)
Players: 4
Production: 4,247 units (confirmed)

About This Machine

The Shadow, designed by Brian Eddy for Midway (under the Bally trade name) in November 1994, brought the pulp-fiction and radio-serial hero to the pinball playfield with a design built around multiple interconnected mechanisms rather than raw speed. Two player-controlled ramp diverters, a magnetic ball lock that pulls the ball beneath the playfield, and a drop target guarding a vertical up-kicker all feed into the game's signature feature: an elevated 'Battlefield' mini-playfield reached by kicking the ball up a habitrail, where a flipper-controlled paddle with an optic sensor knocks the ball around.

Notably, The Shadow has no pop bumpers at all, relying instead on its ramps, diverters, and the Battlefield mechanism to keep the ball in play — an unusual choice for a Williams/Midway machine of the period. An electric, gun-shaped plunger handle and a thrust magnet round out the shooting mechanics, while voice actor Tim Kitzrow provided The Shadow's dialogue. Its licensed fictional-character theme followed in the footsteps of earlier Williams/Midway movie- and character-licensed titles rather than being a first of its kind.

With 4,247 confirmed units produced and artwork by Doug Watson, The Shadow is remembered today partly for a known reliability issue: a plastic gear beneath the Battlefield playfield was prone to breaking, prompting the manufacturer to issue a brass-gear repair kit.

Images (45)

Technical Details

Theme:
Celebrities - Fictional - Licensed Theme
Model Number:
50032
MPU:
Williams WPC Security (WPC-S)
Notable Features:
Flippers (3), Ramps (2), Kick-out holes (2), Diverters (2), Drop target (1), Thrust magnet (1). Elevated mini-playfield has paddle with optic sensor. Ball breaking invisible beam in front of paddle causes paddle to kick ball. Flipper buttons move paddle left or right. Each ramp has a player-controlled lane diverter. Upper playfield has a magnetic ball lock (a magnet under the playfield stops the ball then pulls it into the lock). The drop target blocks access to a VUK which kicks the ball to the elevated Battlefield mini-playfield. Electric plunger with gun-shaped shooter handle. Maximum 3 buy-in balls per player (operator option). No pop bumpers.

Credits

Designer:
Brian Eddy
Artist:
Doug Watson
Software:
Mike Boon, Brian Eddy
Music:
Dan Forden
Sound:
Dan Forden
Mechanics:
Robert C. Friesl
Dots/Animation:
Eugene Geer, Scott Slomiany

ROM Files

  • Game ROM LA6 - North American version. USA/Canadian coin settings.
    372 KB
    Download
  • Game ROM LF6 - French version. All coin settings. Includes French text.
    372 KB
    Download
  • Game ROM LM6 - "Mild" version.
    372 KB
    Download
  • Game ROM LX5 - Export version. All coin settings. No French text.
    372 KB
    Download
  • Revision PA-1 Game ROM
    361 KB
    Download

Documentation

  • Instruction & Free Play Cards
    159 KB
    Download
  • Operations Manual (November 1994, includes schematics, missing pages 2-47, 3-9)
    7 MB
    Download
  • Operator Handbook
    4 MB
    Download
  • Parts List
    235 KB
    Download
  • Repair Kit A-20417 Parts and Instructions
    4 MB
    Download

Service Bulletins