Smarty
About This Machine
Smarty, designed by Norm Clark and manufactured by Williams Electronics in 1968, is an electro-mechanical pinball machine with a lighthearted school theme, tapping into nostalgic, education-focused imagery from artist Christian Marche. With 2,201 confirmed units produced (351 for USA/Canada, 1,850 for export), it was a commercially significant release for Williams.
Smarty offers a flexible play format: it can be set for Add-a-Ball play or Regular play with a fixed 5-ball or 7-ball game. Its layout includes two flippers, three pop bumpers, two slingshots, seven standup targets, six rollover buttons, and a horseshoe lane, providing ample opportunities for players to rack up points toward the maximum displayed score of 9,999. The sound package - a single bell, a wooden box chime, and a knocker - rounds out the sensory experience. A replay-only variant of this game was released the same year as Williams' 'Ding Dong.'
The game's school-themed artwork adds a whimsical touch to competitive gameplay. With its compact single-player footprint and classic design elements, Smarty remains an accessible piece of late-1960s Williams history for collectors.
Images (8)
Technical Details
- Theme:
- Happiness - School
- Model Number:
- 340
- Notable Features:
- Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (7), Rollover buttons (6), Horseshoe lane (1). Optionable for Add-a-ball play or Regular play. Regular play gives no extra balls and is a choice of a fixed 5-ball or 7 ball play. Maximum displayed point score is 9,999 points. Sound: 1 bell, 1 wooden box chime, knocker.
Credits
- Designer:
- Norm Clark
- Artist:
- Christian Marche
Documentation
- DownloadSchematic Diagram (paginated)472 KB