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Score Card

Manufacturer: D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
Year: 1940
Date: February, 1940
Type: Electro-mechanical (EM)
Players: 1

About This Machine

The Score Card, designed by Harry Mabs and manufactured by D. Gottlieb & Company in 1940, is a notable example of early flipperless electro-mechanical pinball. Predating the flipper era by seven years, it relies entirely on skillful plunging and table mechanics rather than player-controlled flippers, showcasing the mechanics and gameplay conventions that were standard for pinball at the time.

One of the Score Card's most distinctive aspects is its use of scorecards on the backglass. The machine features four sets of cards (A to D) that correspond to numbered rollovers and bumpers on the playfield. When a player completes any card, all of the playfield's spring bumpers are re-lit so that they score a replay when hit. The Special rollover increases in award value each time it is scored, and lights for a replay after being scored three times. Replays are also awarded for high scores between 30,000 and 39,000 points, at operator-selectable 1,000-point levels.

The Score Card's cabinet includes a replay knock-off button on the bottom, allowing operators to award replays at their discretion, and the game can be set for either Novelty Play or Free Play (Replay) mode, giving operators flexibility in how it is offered to players. As an early Gottlieb flipperless title from 1940, the Score Card is a useful piece for understanding pinball scoring mechanics in the years just before the flipper's introduction.

Images (5)

Technical Details

Notable Features:
Spring bumpers (19). Ball composition: steel, 1 1/8 inch diameter Bumpers light at start of game. Numbered rollovers turn corresponding bumpers dark and lights corresponding number on any of four A-B-C-D score cards on backglass. Score cards have these numbers: A= 1 to 10 B= 2 to 11 C= 3 to 12 D= 4 to 13 Completing any card re-lights all playfield bumpers to score 1 replay when hit. The Special rollover increases award value each time it is scored and lights for replay after being scored three times. Replays also awarded for high scores, between 30,000 and 39,000 points at 1,000 point levels (operator selectable). Replays are displayed in lower left and right areas of backglass. Replay knock-off button on bottom of cabinet. Bumpers score 100 points, some score 1,000 points when lit. Top three white bumpers alternate being lit for 1,000 points when a 100-point bumper is hit. Game mode can be set for Novelty Play or Free Play (Replay).

Credits

Designer:
Harry Mabs
Artist:
Roy Parker