Pit Stop
About This Machine
Pit Stop, designed by Norm Clark with art by Christian Marche, is an electro-mechanical pinball machine from 1968 manufactured by Williams Electronics. Its auto-racing theme and use of electromechanical 'memory' to carry information between balls make it a notable title of its era.
The gameplay is centered around two racetracks on the center playfield, where players' cars are represented by lights that advance as they score points. The positions of these cars carry over from ball to ball (an EM playfield 'memory' feature also seen earlier in Williams' 1966 '8 Ball'), adding a unique layer of strategy and replayability. Players navigate their car through obstacles, including flippers, pop bumpers, and slingshots, while competing against each other on the dual racetracks.
Pit Stop's design and art are characteristic of its era, with bold colors and stylized illustrations that evoke the spirit of 1960s auto racing. Separate two-reel scoring displays for each player track "laps" around the playfield racetrack. With 2,002 confirmed units produced, Pit Stop is a solid find for collectors of classic electromechanical games.
Images (21)
Technical Details
- Theme:
- Sports - Auto Racing
- Model Number:
- 342
- Notable Features:
- Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (7). Two racetracks in center playfield, one for each player, use lights to show the cars racing. The positions of the cars on the tracks carry-over from ball to ball and do not reset until a new game is started. Separate two-reel scoring display for each player to count "laps" around playfield racetrack. Maximum displayed point score is 9,999 points per player. Maximum displayed lap score is 99 laps per player.
Credits
- Designer:
- Norm Clark
- Artist:
- Christian Marche
Documentation
Other Files
- DownloadConverting Williams Games from (10ó - 25ó) Play to (2/25ó - 2/25ó) Play129 KB