Home > Machines > Miss-O

Miss-O

Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Year: 1969
Date: February 25, 1969
Type: Electro-mechanical (EM)
Players: 1
Production: 2,351 units (confirmed)

About This Machine

Miss-O, designed by Norm Clark with art by Christian Marche, was manufactured by Williams Electronics in February 1969. This single-player electro-mechanical machine carries a billiards theme, with two flippers, four pop bumpers, four passive bumpers, two slingshots, five standup targets, and a horseshoe lane.

What sets Miss-O apart is its unusual extra ball mechanic: lighting the A-B-C-D targets lights the correspondingly lettered bumpers at the top of the playfield, and lighting all four lights the horseshoe inserts. Rolling over the horseshoe lane at that point quietly awards an extra ball — with no knocker sound and no playfield or backglass indicator that it happened, so an inattentive player could easily miss the award entirely. This feature cannot be disabled, and it resets each time the ball drains.

Miss-O was originally going to be called "Miss Q," a pun on the billiards term "mis-cue," but Williams discovered the French translation was sexually derogatory and changed the name, likely just before production began. Its add-a-ball counterpart is Williams' 1968 title Cue-T, and its playfield invites comparison to Williams' 1966 8 Ball.

Images (46)

Technical Details

Theme:
Billiards
Model Number:
356
Notable Features:
Flippers (2), Pop bumpers (4), Passive bumpers (4), Slingshots (2), Standup targets (5), Kick-out holes (2), Horseshoe lane. 3 or 5 ball play. Maximum displayed point score is 9,999 points. This is a replay game that also has an extra ball feature which cannot be disabled, awarding one extra ball per ball in play, if earned. To qualify for extra ball, making A-B-C-D targets light the correspondingly lettered bumpers at top of playfield. Lighting all four A-B-C-D bumpers light the two horseshoe inserts, qualifying the horseshoe lane rollover button (which does not light) to award the extra ball. The schematic indicates that flashing bulbs are to be used for the horseshoe inserts. A ball rolling over the horseshoe lane button at this point will turn off the flashing horseshoe inserts and quietly award the extra ball, with no knocker sound. There are no inserts or text on the playfield or backglass to indicate the extra ball has been awarded, thus this event may go unnoticed by an uninformed player. Once the current ball in play reaches the outhole, the ball counter does not increment, the ball is served again to the shooter lane, and the A-B-C-D bumpers turn off to allow a new extra ball to be earned.

Credits

Designer:
Norm Clark
Artist:
Christian Marche

Documentation

Other Files

  • Promotional Photo - Large Size
    1 MB
    Download