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Mardi Gras

Manufacturer: Williams Electronic Manufacturing Corporation (1958-1967) [Trade Name: Williams]
Year: 1962
Date: October 24, 1962
Type: Electro-mechanical (EM)
Players: 4
Production: 1,100 units (confirmed)

About This Machine

The Mardi Gras, designed by Steve Kordek and manufactured by Williams in 1962, is a notable electromechanical (EM) machine as the first Williams 4-player game to use metal flipper bats. Metal flipper bats offered more durability and consistent play than the earlier rubber-tipped wood bats, and this game was also the last Williams 4-player title to use the older, thinner-digit score reels before Williams updated its reel design.

The Mardi Gras boasts an array of distinctive features that set it apart from its contemporaries. Its lower playfield is equipped with two ball kickers, each capable of propelling the ball upward to a target whose value is determined by a rotating drum behind it. The machine's sound is generated by two bells and a knocker. Players can also take advantage of four standup targets and four pop bumpers, which add an extra layer of challenge and reward.

The Mardi Gras' theme is a vibrant celebration of Carnival culture, with its colorful artwork and lively music evoking the spirit of Mardi Gras celebrations. Interestingly, the machine's original flyer indicates that it was possible to award 2, 5, or 10 replay credits (at the operator's option) if both Players 1 and 3 matched their scores, or if Players 2 and 4 did so. This unique rule adds an extra layer of strategy and competition to gameplay, making the Mardi Gras an interesting piece of early-1960s pinball history.

Images (26)

Technical Details

Theme:
Carnival - Happiness - Music - Dancing
Model Number:
277
Notable Features:
Flippers (2), Pop bumpers (4), Rollover buttons (6), Ball kickers (2), Standup targets (4). Each kicker in lower playfield propels ball upward to a target having a value determined by the rotating drum behind it. Flyer indicates number match awards 2, 5 or 10 replays (operator option) if both Players 1 and 3 match, or if Players 2 and 4 match. Maximum displayed point score is 1,999 points per player. Replay wheel maximum: 47 Sound: 2 bells, knocker

Credits

Designer:
Steve Kordek

Documentation

  • Schematic Diagram (continuous)
    4 MB
    Download

Other Files

  • Adjustment Sheet (OCR searchable)
    1 MB
    Download
  • Changing Coin Intake Plates Instructions
    1 MB
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  • Coil Chart (OCR searchable)
    2 MB
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  • Original Cabinet Artwork 1962-1965 (see page 16 for this game)
    7 MB
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  • Slug Rejector Adjustment
    1 MB
    Download