Lite-A-Card
About This Machine
The Lite-A-Card, manufactured by D. Gottlieb & Company in March 1960, is a two-player electro-mechanical game with a playing card theme. Designed by Wayne Neyens with artwork by Roy Parker, it had a confirmed production run of 850 units under model number 165.
The playfield offers plenty of variety: four flippers, three pop bumpers, two passive bumpers, two slingshots, three gobble holes, two rollover buttons, and a bullseye target. The bullseye target can score up to 150 points, although the flyer incorrectly stated a maximum of 100 points. The maximum displayed score is 1,999 points per player, and the game sounds three bells plus a knocker.
A distinctive feature is the advancing arrow on the backglass: moving it from the Ace to the Deuce awards 1, 2, 3, or 4 replays (operator adjustable), and the arrow's position carries over from game to game. If both players match the lit number at the end of the game, 2 or 10 replays are awarded (also adjustable). With Parker's card-themed artwork and Neyens's layout, the Lite-A-Card is a solid example of Gottlieb's celebrated early-1960s output.
Images (22)
Technical Details
- Theme:
- Playing Cards
- Model Number:
- 165
- Notable Features:
- Flippers (4), Pop bumpers (3), Passive bumpers (2), Slingshots (2), Gobble holes (3), Rollover buttons (2), Bullseye target (1). Advancing the arrow on backglass from the Ace to the Deuce awards 1, 2, 3, or 4 replays (operator adjustable) and carries over from game to game. Both players matching lit number at end of game awards 2 or 10 replays (adjustable). The bullseye target can score up to 150 points, although the flyer incorrectly states a maximum of 100 points. Maximum displayed point score is 1,999 points per player. Replay wheel maximum: 26 Sound: 3 bells, knocker
Credits
- Designer:
- Wayne Neyens
- Artist:
- Roy Parker