Judge Dredd
About This Machine
Judge Dredd, designed by John Trudeau and released by Midway (under the Bally trade name) in September 1993, brought the comic-book character from '2000 AD' (not the 1995 film) to the pinball world. As part of Williams/Midway's widebody "SuperPin" line, 6,990 units were produced, and it stands as a technically ambitious solid-state machine for its era.
Judge Dredd's gameplay is marked by four flippers and two slingshots, allowing for intricate ball control. The machine features a six-ball multiball mode, inline captive balls, a rotating planet-and-rings feature, and a magnetic robotic arm that lifts the locked ball off the ring. Nine modes plus the "Ultimate Challenge" wizard mode, along with a separate "SuperGame" feature offering four additional modes for an extra credit, give the game exceptional depth — SuperGame was unique to Judge Dredd among the SuperPin titles and kept its own high-score records on the dot matrix display.
The machine's design is equally striking, with a diamond-plate playfield and an eagle topper on the backbox, and it notably has no pop bumpers. The planet-ring mechanism was reworked between prototype and production games after concerns from a European distributor about potential ball jams, trading the more elaborate prototype version for a simpler, more reliable virtual-lock system. Judge Dredd remains a standout of Williams/Midway's early-DCS era and a favorite among collectors today.
Images (37)
Technical Details
- Theme:
- Fictional - Licensed Theme
- Model Number:
- 20020
- MPU:
- Williams WPC (DCS)
- Notable Features:
- Flippers (4), Slingshots (2), Autoplungers (2), 6-ball multiball, Inline Captive Balls (3). Rotating planet and rings, Magnetic robotic arm, Diamond Plate playfield, Eagle topper on backbox. Maximum 1 buy-in ball per player (operator option). No pop bumpers. 9 modes + "Ultimate Challenge" wizard mode, SuperGame Feature (4 additional modes)
Credits
- Designer:
- John Trudeau
- Artist:
- Kevin O'Connor
- Software:
- Jeff Johnson
- Music:
- Paul Heitsch, Vince Pontarelli
- Sound:
- Paul Heitsch
- Mechanics:
- Ernie Pizarro
- Dots/Animation:
- Eugene Geer, Scott Slomiany