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Indiana Jones: The Pinball Adventure

Manufacturer: Williams Electronics Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
Year: 1993
Date: August, 1993
Type: Solid State Electronic (SS)
Players: 4
Production: 12,716 units (confirmed)

About This Machine

Indiana Jones: The Pinball Adventure is a landmark 1993 widebody title from Williams Electronics, designed by Mark Ritchie and Doug Watson with artwork by Doug Watson. Released as part of Williams/Midway's "SuperPin" line, it was the first pinball game to use Williams' DCS sound system and features custom-recorded speech from actor John Rhys-Davies reprising his film role as Sallah, making it a notably faithful and immersive adaptation of the Indiana Jones film franchise.

The gameplay is packed with interactive elements: three pop bumpers, seven stand-up targets, two ramps, six active pinballs used in certain modes, and three video modes. A rotating idol head releases balls into play, and a player-controlled tilting upper playfield adds a distinctive physical challenge. Players can chase four multiball modes, including a standard 3-ball multiball, Quick Multiball (2-ball), the six-ball "Well of Souls" Multiball, and the six-ball "Eternal Life" wizard mode.

Visually, the machine is a stunning representation of the Indiana Jones franchise, with intricate artwork and depictions of iconic locations from the films. The cabinet art features a dramatic, cinematic depiction of Indiana Jones navigating a treacherous jungle landscape, while the playfield is adorned with detailed targets and ramps inspired by scenes from the movies. Weighing in at 286 pounds, this widebody machine reflects the substantial engineering that went into its creation.

Images (41)

Technical Details

Theme:
Adventure - Fictional - Licensed Theme
Model Number:
50017
MPU:
Williams WPC (DCS)
Toys:
Rotating idol head which releases the balls into play.
Notable Features:
Flippers (2), Pop bumpers (3), Slingshots (2), Active pinballs (6), Standup targets (7), Kick-out holes (2), Ramps (2), 3-bank drop targets (1), Captive ball (1), Autoplunger, Three video modes. Player-controlled tilting upper playfield. Maximum 1 buy-in ball per player (operator option). Four multiball modes: 3-ball regular multiball, Quick multiball (2-ball), "Well of Souls" multiball (6-ball), "Eternal Life" wizard mode (6-ball). Actual measured weight: 286 lbs (includes legs).

Credits

Designer:
Mark Ritchie, Doug Watson
Artist:
Doug Watson
Software:
Brian Eddy
Music:
Chris Granner
Sound:
Rich Karstens
Mechanics:
Jack Skalon
Dots/Animation:
Scott Slomiany, Eugene Geer

ROM Files

Documentation