Hercules
About This Machine
The Atari Hercules, designed by Steve Bicker with art by Jim Kelly, was released in May 1979 during the solid-state era of pinball. It is popularly considered the largest pinball machine ever made: the widebody game measures a colossal 93 inches long, 39 inches wide, and 83 inches high. Hercules was developed by Arcade Engineering, a company made up of former Allied Leisure employees, and runs on Atari's Generation/System 2 electronics.
Despite its enormous scale, the playfield layout is relatively straightforward, with two flippers, two pop bumpers, two slingshots, three standup targets, and a spinning target. Up to four players can compete, with a maximum displayed score of 999,990 points per player.
The machine's presentation matches its mythological Fantasy theme, and both the backglass and the factory topper are silkscreened on quarter-inch Plexiglas. Two factory versions of the plexiglass backglass are known to exist: one silkscreened to illuminate status indicators such as Ball in Play, Game Over, and Match, and another with no silkscreening that displays no indicators. Its sheer size makes Hercules a memorable curiosity from Atari's brief foray into pinball.
Images (35)
Technical Details
- Theme:
- Fantasy - Myth and Legend
- MPU:
- Atari Generation/System 2
- Notable Features:
- Flippers (2), Pop bumpers (2), Slingshots (2), Standup targets (3), Spinning target (1). Game measures 93 inches long, 39 inches wide, and 83 inches high. The backglass and factory topper are both silkscreened on 1/4 inch Plexiglas. Maximum displayed score is 999,990 points per player.
Credits
- Designer:
- Steve Bicker
- Artist:
- Jim Kelly