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Gladiators

Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb]
Year: 1993
Date: November, 1993
Type: Solid State Electronic (SS)
Players: 4
Production: 1,995 units (confirmed)

About This Machine

Gladiators, designed by Jon Norris and produced by Premier Technology (under the Gottlieb trade name) in November 1993, is a solid-state pinball machine on the Gottlieb System 3 platform, with a confirmed production run of 1,995 units. The game features four flippers with a clever control scheme: a light press on the flipper buttons activates only the lower flippers, while a heavy press activates both the lower and upper flippers. Two ramps, multiball, and a shaker motor round out the feature set.

Gladiators' signature shot is "The Catapult," a moving rail ramp that must be shot with skill and timing to drop the ball into the Catapult Hole for 50,000,000 points. The game also has an unusual buy-in rule: buying in requires inserting coins, and the machine will not accept pressing off existing credits. Artwork is by Constantino Mitchell, Jeanine Mitchell, and David Moore, with dot-matrix animation by Rand Paulin.

The theme casts the player as a gladiator who must complete six pyramid battle rounds before facing a three-headed dragon in the climactic "Beasts Challenge" round. Rounds can be played in two-ball multiball or on a timer, and can be entered from the plunger skill shot, a mystery award, or the "Begin Pyramid Round" hole. Its unusual mechanisms and layered round structure make it an intriguing find for pinball enthusiasts and collectors.

Images (12)

Technical Details

Model Number:
737
MPU:
Gottlieb System 3
Notable Features:
Flippers (4), Ramps (2), Multiball, Shaker motor. The Catapult is a moving rail ramp that must be shot with skill and timing to drop the ball into Catapult Hole for 50,000,000 points. A light press on flipper switches activates only the lower flippers. A heavy press on flipper switches activates the lower and upper flippers. Buy-in feature requires coining and will not accept pressing off credits.

Credits

Designer:
Jon Norris
Artist:
Constantino Mitchell, David Moore, Jeanine Mitchell
Software:
Rand Paulin
Music:
Duane Decker
Sound:
Craig Beierwaltes
Dots/Animation:
Rand Paulin