Zwackery

Bally Midway • 1984

Zwackery — Title screen
Title screen
Zwackery — Gameplay
Gameplay

Step into the whimsical world of Zwackery, a 1984 platform adventure from Bally Midway. Players control Zak Thwacker, a cartoon wizard on a quest to transform an enchanted frog back into its original form as a princess. The game unfolds across numerous distinct screens connected by doorways and tunnels, tasking you with exploration and discovery. Along the way, gather spells and power-ups to aid your journey against the villainous Ghoulum. Gameplay involves running, jumping, and utilizing both a sword – which can be used for stabbing or spinning attacks – and a protective shield. A variety of spells offer unique abilities like bouncing boots, shooting swords, and temporary invisibility. Successfully navigating challenging areas, such as the Dragon's Lair, often requires strategic use of these magical tools. Zwackery marks the debut game design credit for Brian Colin, who would later contribute to prominent arcade titles. The single-player experience utilizes a dial control system and features a vibrant palette of 4096 colors across a horizontal screen resolution of 512 x 480 pixels.

Details

Manufacturer
Bally Midway
Year
1984
Players
1
Genre
Platform / Run Jump
Display
raster
Emulation status
good
MAME ID
zwackery

Machine data derived from the MAME project.