Vs. Wrecking Crew

Nintendo • 1984

Vs. Wrecking Crew — Title screen
Title screen
Vs. Wrecking Crew — Gameplay
Gameplay

Nintendo's Vs. Wrecking Crew, released in 1984, puts up to four players in control of demolition workers tasked with clearing buildings block by block. Using an eight-way joystick and two buttons for jumping and hammering, players must systematically destroy walls and floors while avoiding enemies like bats, moles, and security guards. The game’s unusual cooperative gameplay encourages teamwork as players navigate the increasingly complex layouts of each building, striving to clear them entirely before time runs out. The platform action involves precise jumps across gaps and strategic destruction to open new pathways. Each player controls a unique wrecking crew member, adding a layer of variety to the cooperative challenge. A sequel, Wrecking Crew, followed in 1985, alongside later releases for various Nintendo consoles throughout the following years. Featuring music by Hirokazu Tanaka, Vs. Wrecking Crew presented its graphics at a resolution of 512x240 pixels and utilized a color palette of 128 colors. The game's technical specifications include two N2A03 processors for both gameplay and sound, alongside two DAC chips contributing to the audio experience.

Details

Manufacturer
Nintendo
Year
1984
Players
4
Genre
Platform / Run Jump
Display
raster
Emulation status
good
MAME ID
wrecking

Machine data derived from the MAME project.