Taisen Tokkae-dama (ver JAA)

Konami • 1996

Taisen Tokkae-dama (ver JAA) — Title screen
Title screen
Taisen Tokkae-dama (ver JAA) — Gameplay
Gameplay

Konami’s Taisen Tokkae Puzzle-dama, released in 1996, is a competitive puzzle game designed for up to four players. The title translates from Japanese as "Fetching Puzzle-coins Competition," hinting at the core gameplay experience. Players use an eight-way joystick and two buttons to manipulate falling blocks, attempting to create horizontal lines across the playfield that then disappear, earning points and sending blocks upwards to opponents' screens. Successfully clearing lines is key to preventing your own screen from filling up, while strategically sending troublesome blocks to rivals can hinder their progress. The game builds upon earlier entries in Konami’s Puzzle-dama series. Players select characters at the start of a match, with a hidden option allowing access to additional character choices by utilizing the second button during selection. The gameplay is fast-paced and requires quick thinking as blocks rapidly descend from above. Taisen Tokkae Puzzle-dama utilizes Konami’s GX hardware and features audio generated by K054539 sound chips, providing a vibrant soundtrack accompanying the competitive puzzle action.

Details

Manufacturer
Konami
Year
1996
Players
4
Genre
Puzzle / Misc.
Display
raster
Emulation status
imperfect
MAME ID
tokkae

Machine data derived from the MAME project.