SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690)

Playmore / Capcom • 2003

SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690) — Title screen
Title screen
SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690) — Gameplay
Gameplay

SNK vs. Capcom - SVC Chaos pits characters from both legendary fighting game universes against each other in intense one-on-one battles. Seventeen fighters representing SNK and seventeen from Capcom face off utilizing a system rooted in the familiar command structure of The King of Fighters, featuring light and strong attacks, cancels, and charging moves. This collaboration streamlines gameplay compared to previous crossover titles by removing air guards and the "groove" mechanic, resulting in faster-paced matches designed for competitive play. Each character builds up energy through standard attacks and damage to unleash powerful special moves called "Exceeds," adding strategic depth to engagements. A unique selection system allows players to unlock hidden characters like Geese Howard or Dan Hibiki via button combinations, while mastering the game unlocks challenging encounters against unusual opponents like Red Arremer or Mars People, requiring specific conditions met during gameplay. Special interactions and cameos, such as Bao appearing in Hugo’s poses or Miss X being summoned by Demitri's attacks, add a layer of playful detail for observant players.

Details

Manufacturer
Playmore / Capcom
Year
2003
Players
2
Genre
Fighter / Versus
Display
raster
Emulation status
good
MAME ID
svc

Machine data derived from the MAME project.