Subroc-3D

Sega • 1982

Subroc-3D — Title screen
Title screen
Subroc-3D — Gameplay
Gameplay

Command a futuristic craft in Sega’s Subroc-3D, a unique shooter released in 1982 that seamlessly blends underwater and space combat. Players control their vessel using an eight-way joystick and fire button, navigating through dynamic environments to engage enemy ships, missiles, and UFOs. The game's dual scene system allows for transitions between ocean depths and the vastness of space, all viewed through a periscope-style viewer that can be moved to target foes. Subroc-3D’s immersive experience is enhanced by its 3D perspective and dynamic stereo sound, creating a sense of immediacy as fast-moving projectiles appear close at hand. The objective involves destroying barriers protecting enemy command ships, with each successful destruction leading to progressively more challenging rounds and increasing score multipliers. Surviving waves of attackers earns bonus points and ultimately unlocks new craft upon reaching high scores. A single player pilots their vessel through increasingly difficult encounters; losing all ships ends the game. Technical specifications include a Zilog Z80 processor and discrete sound circuitry, rendering graphics at a resolution of 240x224 pixels with a vibrant palette of 256 colors. The game’s appearance in the film WarGames helped showcase its distinctive gameplay to a wider audience.

Details

Manufacturer
Sega
Year
1982
Players
1
Genre
Shooter / Flying 1st Person
Display
raster
Emulation status
imperfect
MAME ID
subroc3d

Machine data derived from the MAME project.