See See Find Out

Icarus • 1999

See See Find Out — Title screen
Title screen
See See Find Out — Gameplay
Gameplay

Published in 1999 by Icarus, See See Find Out is a unique puzzle game for two players. The gameplay blends elements of reaction challenges with visual acuity; players are presented with split screens displaying similar but not identical scenes. The objective involves identifying the discrepancies between the left and right displays and then quickly hammering those differences out using a single button to trigger an on-screen mallet. The fast-paced action is primarily designed for head-to-head competition, encouraging quick thinking and reflexes as players race against each other to locate and eliminate all of the visual inconsistencies. While intended as a two-player game, See See Find Out can also be enjoyed in solo mode, where players attempt to clear the screens within a time limit. The game utilizes an ARM7 processor and presents its visuals with a resolution of 320x240 pixels at a refresh rate of 60Hz, offering a vibrant experience utilizing a palette of 256 colors. Players control their actions using an eight-way joystick and the aforementioned single button for hammering out the differences revealed on screen.

Details

Manufacturer
Icarus
Year
1999
Players
2
Genre
Puzzle / Match
Display
raster
Emulation status
imperfect
MAME ID
ssfindo

Machine data derived from the MAME project.