Snake Pit

Bally/Sente • 1984

Snake Pit — Title screen
Title screen
Snake Pit — Gameplay
Gameplay

Outback Jack, an adventurer reminiscent of Indiana Jones, faces perilous challenges in Snake Pit. Published by Bally/Sente in 1984, this single-player game places you within an ancient temple filled with treasures and guarded by a variety of hostile creatures including snakes and scorpions. Players navigate the environment using a trackball to control Jack’s movements while utilizing a single button for whip attacks against approaching enemies. The gameplay unfolds across a horizontal screen resolution of 256 x 240 pixels, presenting a detailed field setting within the temple ruins. As Outback Jack progresses through the game, he must skillfully dodge and defeat his adversaries to uncover the hidden riches within the crumbling structure. The game’s visuals utilize a palette of over one thousand colors, contributing to an immersive experience on Bally/Sente SAC-I hardware. Snake Pit features distinct audio elements driven by a Zilog Z80 processor alongside six CEM3394 sound chips, creating atmospheric sounds and effects during the action. Programmed by Lee Actor and featuring graphics from Mark McPhee, this title provides a challenging experience for those seeking an adventure-themed arcade game.

Details

Manufacturer
Bally/Sente
Year
1984
Players
1
Genre
Fighter / Field
Display
raster
Emulation status
good
MAME ID
snakepit

Machine data derived from the MAME project.