Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu

Technos Japan • 1996

Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu — Title screen
Title screen
Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu — Gameplay
Gameplay

Teamwork and quick reflexes are essential in Super Dodge Ball, a two-player sports game released by Technos Japan in 1996 for Neo-Geo MVS arcade systems. Players control teams of three athletes striving to eliminate the opposing team through well-aimed throws, strategic passes, and clever dodges. Success involves recruiting defeated opponents to your side, ultimately culminating in a showdown with the reigning Dodge Ball champion. The gameplay blends simple controls—an 8-way joystick and four buttons for shooting, passing/dodging, jumping, and taunting—with tactical depth. Players must manage their team’s positioning, anticipate throws, and utilize special moves to gain an advantage. A unique characteristic of the game is how characters turn slowly, opening opportunities for unexpected shots or passes to downed teammates. Super Dodge Ball features a distinctive anime-inspired visual style and incorporates music and sound effects that enhance the energetic gameplay. The game’s characters share design similarities with those from Technos Japan’s River City Ransom series, reflecting a shared creative lineage. International versions of the game differ slightly from the Japanese release, most notably in a censored taunt animation.

Details

Manufacturer
Technos Japan
Year
1996
Players
2
Genre
Sports / Dodgeball
Display
raster
Emulation status
good
MAME ID
sdodgeb

Machine data derived from the MAME project.