Screw Loose (prototype)

Mylstar • 1983

Screw Loose (prototype) — Title screen
Title screen
Screw Loose (prototype) — Gameplay
Gameplay

Navigate a grid-based playfield as Robop in Screw Loose, a unique shooter prototype from Mylstar released in 1983. Players control this blue robot using two joysticks – one for movement and another to fire at enemies like records, snipes, and bees while collecting hamburgers, nuts, briefcases, and atoms to illuminate bulbs on the screen. Progressing through levels requires lighting all the bulbs, but beware of the Inchworm, a persistent threat that can steal Robop's hands and end the game if all are lost or he is destroyed by a Cherry Bomb. The gameplay involves careful maneuvering around the field while balancing offense and defense. A "Super!Charge" function, activated via buttons, provides both increased speed and temporary protection from attacks, offering tactical advantages in challenging situations. The game’s unusual perspective and distinct visual style set it apart as an intriguing glimpse into Mylstar's development process. Screw Loose is a rare find; only three units of this unreleased prototype were ever made, making it a significant artifact of arcade history, and the last game designed by Tim Skelly at Mylstar. The game utilizes a complex audio setup with multiple sound chips to create its unique atmosphere.

Details

Manufacturer
Mylstar
Year
1983
Players
1
Genre
Shooter / Field
Display
raster
Emulation status
good
MAME ID
screwloo

Machine data derived from the MAME project.