Rushing Heroes (ver UAB)
Konami • 1996


Rushing Heroes is a four-player football game released by Konami in 1996, showcasing early attempts at fully animated character models and a three-dimensional field perspective. Players control individual athletes on offense and defense, maneuvering them across the gridiron using an eight-way joystick to execute runs, passes, and tackles in real time. The large character sprites and dynamic viewpoint contribute to a visually distinct experience for players coordinating their teams. The game utilizes Konami’s GX hardware platform, delivering sound through two K054539 chips managed by a Motorola 68000 processor alongside the main CPU. Gameplay involves utilizing three buttons to perform actions such as passing or tackling while strategically positioning your team against opponents. A large development team contributed to the game's design and character artwork. This sports title provides a cooperative, yet competitive experience for up to four players, demanding teamwork and quick reflexes to succeed in this football simulation.
Details
- Manufacturer
- Konami
- Year
- 1996
- Players
- 4
- Genre
- Sports / Football
- Display
- raster
- Emulation status
- imperfect
- MAME ID
- rushhero
Machine data derived from the MAME project.