Wild Gunman (PlayChoice-10)

Nintendo • 1984

Wild Gunman (PlayChoice-10) — Title screen
Title screen
Wild Gunman (PlayChoice-10) — Gameplay
Gameplay

Wild Gunman is a two-player shooter released in 1984 by Nintendo and distributed through their PlayChoice-10 system. Utilizing light guns for aiming, players face targets appearing on screen, attempting to shoot them at the correct moment to score points. The game features a simple premise but demands quick reflexes and accurate timing from both participants as they compete against each other. The gameplay involves reacting to visual cues – bandits, animals, and other figures – that emerge from various locations within the scene. Success relies on precisely aiming and firing at the right time; missed shots or premature triggers will result in point deductions. The Nintendo PlayChoice-10 hardware powered Wild Gunman with a Zilog Z80 processor and a Zetex N2A03 sound chip, providing both the processing power and audio capabilities for the experience. Two players can engage simultaneously, creating a competitive dynamic as they strive to outscore one another in this straightforward shooting challenge. The game's controls are limited to the light guns and two buttons, focusing entirely on aiming accuracy and quick reactions within the presented scenarios.

Details

Manufacturer
Nintendo
Year
1984
Players
2
Genre
Shooter / Gun
Display
raster
Emulation status
good
MAME ID
pc_wgnmn

Machine data derived from the MAME project.