Jin

Falcon • 1982

Jin — Title screen
Title screen
Jin — Gameplay
Gameplay

Falcon’s Jin, released in 1982, presents players with a solitary puzzle challenge rendered in vertical format. The gameplay revolves around drawing lines across a playing field to claim territory while avoiding antagonistic entities that patrol the area. Successfully outlining sections of the screen expands your score, but contact with these enemies results in lost lives. The game's visuals utilize a limited palette of sixteen colors and operate at a resolution of 239 x 316 pixels, offering a deliberately simple aesthetic. The sound design incorporates audio cues reminiscent of Defender, creating an atmospheric backdrop for the methodical gameplay. Players control their line-drawing cursor using an eight-way joystick, with two buttons providing additional functionality. Jin employs a slower pace than many arcade titles of its era and shares similarities in concept to games like Qix. The game’s technical foundation includes a Motorola M6809 main processor and an OKI M6808 for sound, all working together to deliver a unique single-player experience.

Details

Manufacturer
Falcon
Year
1982
Players
1
Genre
Puzzle / Outline
Display
raster, rotated 90°
Emulation status
good
MAME ID
jin

Machine data derived from the MAME project.