Hang-On (Rev A)

Sega • 1985

Hang-On (Rev A) — Title screen
Title screen
Hang-On (Rev A) — Gameplay
Gameplay

Take control of a superbike in Sega’s Hang-On, a thrilling point-to-point racing game released in 1985. Players navigate five distinct courses—the Alps, Grand Canyon, City Night, Seaside, and Circuit—racing against opponents while striving to reach each stage's checkpoint before time expires. A unique sit-down cabinet replicates the experience with motorcycle handlebars, throttle, and brake lever controls, along with simulated gauges for speed and RPM. Careful maneuvering is crucial; collisions with roadside objects or rival racers can knock you from your bike, costing valuable seconds as a replacement appears. Any remaining time carries over to subsequent stages, encouraging skillful riding and strategic risk-taking to achieve the highest score possible. Hang-On marked an early milestone in simulation gaming, influencing future motorcycle games and showcasing the innovative design of Yu Suzuki and his team.

Details

Manufacturer
Sega
Year
1985
Players
1
Genre
Driving / Motorbike
Display
raster
Emulation status
good
MAME ID
hangon

Machine data derived from the MAME project.