Hammer

Andamiro • 2000

Hammer — Title screen
Title screen
Hammer — Gameplay
Gameplay

Hammer is an arcade game released in 2000 by Andamiro that reimagines the classic mechanical hammer game as a video experience. A single player controls a large mallet and must strike targets that appear on screen, similar to the familiar whac-a-mole concept. Six distinct games offer varied challenges within this core mechanic. The gameplay involves quick reflexes and accurate timing as targets pop up unexpectedly across the display. Players aim to hit these targets with their virtual hammer, accumulating points based on precision and speed. The game's design team included individuals such as Park Kyung Eun, Kasai Yoritaka, and Han Sang Hwa, contributing to both the programming and visual aspects of the title. Measuring approximately 30.5 x 37.2 x 58.1 inches and weighing around 320 pounds, Hammer is a substantial arcade cabinet intended for venue play.

Details

Manufacturer
Andamiro
Year
2000
Players
1
Genre
Whac-A-Mole / Gun
Display
raster
Emulation status
good
MAME ID
hammer

Machine data derived from the MAME project.