Great Swordsman (World?)

Allumer / Taito Corporation • 1984

Great Swordsman (World?) — Title screen
Title screen
Great Swordsman (World?) — Gameplay
Gameplay

Great Swordsman pits two players against each other in a unique blend of historical combat styles. This side-view arcade game challenges you to master fencing, Kendo, and Roman gladiator techniques across three distinct stages. Each stage presents five increasingly skilled opponents, demanding precise timing and strategic blocking to emerge victorious. Successfully defeating all opponents unlocks a bonus archery challenge before the cycle repeats at an elevated difficulty level, rewarding skillful play with retained scores. The gameplay is straightforward but requires mastery; players use a two-way joystick and three buttons to attack, block, and maneuver their swordsman. Special tricks exist within the game – from disarming opponents to sending helmets flying—adding a layer of unexpected flair to duels. Each stage also features unique rules regarding out-of-bounds penalties and scoring, creating different tactical considerations for players seeking dominance. Beyond the core swordplay, Great Swordsman's charming detail lies in its opponent names, each thoughtfully chosen to reflect the historical or cultural roots of the combat style being showcased. The game’s blend of accessible mechanics and surprising depth provides a consistently engaging experience for both casual and dedicated arcade enthusiasts.

Details

Manufacturer
Allumer / Taito Corporation
Year
1984
Players
2
Genre
Sports / Misc.
Display
raster
Emulation status
imperfect
MAME ID
gsword

Machine data derived from the MAME project.