Gimme A Break (7/7/85)

Bally/Sente • 1985

Gimme A Break (7/7/85) — Title screen
Title screen
Gimme A Break (7/7/85) — Gameplay
Gameplay

Gimme A Break challenges players to test their pool skills in an overhead perspective arcade game released by Bally/Sente in 1985. Two players compete head-to-head, using a trackball control to aim and shoot billiard balls across the table. The objective is simple: sink your balls before your opponent does, demonstrating precision and strategy to outmaneuver them. The game utilizes SAC-I hardware with a Motorola M6809 processor managing gameplay and a Zilog Z80 powering its sound effects, generated through six CEM3394 chips. Players will experience visuals rendered at a resolution of 256 x 240 pixels, utilizing a palette of 1024 colors across the horizontal screen. A high score of 2,303 points was achieved by Carlos Gonzales, establishing a benchmark for skillful players seeking to master Gimme A Break’s straightforward yet engaging pool gameplay.

Details

Manufacturer
Bally/Sente
Year
1985
Players
2
Genre
Sports / Pool
Display
raster
Emulation status
good
MAME ID
gimeabrk

Machine data derived from the MAME project.