Gemcrush (Japan, prototype)

Star Fish • 1996

Gemcrush (Japan, prototype) — Title screen
Title screen
Gemcrush (Japan, prototype) — Gameplay
Gameplay

Gemcrush is a one-player ball and paddle arcade game created by Star Fish in 1996. Players control a paddle at the bottom of the screen to direct a bouncing ball toward formations of blocks arranged above. The objective involves clearing these blocks, reminiscent of games like Breakout, but with an implied thematic element suggested by the title – “Gemcrush.” A prototype version surfaced in February of 1996 and is the only known example of this game. The gameplay appears straightforward, requiring players to maintain focus as they redirect the ball's trajectory to eliminate all onscreen blocks. Successfully hitting a block causes it to disappear. While details about power-ups or specific game mechanics remain largely unknown due to its prototype status, the mature rating suggests a level of challenge intended for an older audience. Gemcrush represents a fascinating glimpse into Star Fish’s development process and offers a unique opportunity to experience a rarely seen arcade title.

Details

Manufacturer
Star Fish
Year
1996
Players
1
Genre
Ball & Paddle / Breakout * Mature *
Display
raster, rotated 270°
Emulation status
good
MAME ID
gemcrush

Machine data derived from the MAME project.