Fishin' Frenzy (prototype)

Time Warner Interactive • 1995

Fishin' Frenzy (prototype) — Title screen
Title screen
Fishin' Frenzy (prototype) — Gameplay
Gameplay

Fishin' Frenzy is a two-player arcade game released in 1995 by Time Warner Interactive. Players compete to reel in as many fish as possible while avoiding unseen dangers lurking beneath the surface. The gameplay centers around timing and skill—judging when to cast your line and, crucially, when to pull it back before something unexpected interferes with your catch. Developed on a unique Cojag hardware platform, this prototype combines an R3000 processor alongside two Jaguar processors for its technical foundation. While the exact color palette remains unknown, the game presents a horizontal screen resolution of 360 x 240 pixels at a refresh rate of approximately 59 Hz. Featuring design contributions from Mike Hally and programming by Norm Avellar and Jun Amanai, Fishin' Frenzy represents an intriguing glimpse into a project that never reached full release.

Details

Manufacturer
Time Warner Interactive
Year
1995
Players
2
Genre
Sports / Fishing
Display
raster
Emulation status
good
MAME ID
fishfren

Machine data derived from the MAME project.