Check Man

Zilec-Zenitone • 1982

Check Man — Title screen
Title screen
Check Man — Gameplay
Gameplay

Check Man is a unique puzzle game for two players released in 1982 by Zilec-Zenitone. Players maneuver their characters across a grid-like playing field, strategically clearing squares to create pathways and navigate hazards. The objective involves defusing bombs that appear on the screen while simultaneously collecting flags scattered throughout the level – each flag collected awards points. A key element of gameplay revolves around manipulating sections of the floor itself, allowing players to trap patrolling “boots” and gain strategic advantages. The game's vertical screen presents a constant challenge as time ticks down for each bomb. Successfully defusing bombs quickly yields high scores, while neglecting them results in penalties. Players can utilize brief periods where the boots are immobile at the start of each level to plan their route toward the first bomb. Mastering techniques like scrolling bombs and trapping enemies is essential for achieving higher scores. Check Man’s gameplay has inspired later adaptations on home computers, demonstrating its innovative design. Using an eight-way joystick and two buttons, players must cooperate or compete in this tense, strategic maze game.

Details

Manufacturer
Zilec-Zenitone
Year
1982
Players
2
Genre
Puzzle / Maze
Display
raster, rotated 90°
Emulation status
good
MAME ID
checkman

Machine data derived from the MAME project.